Outline

  1. Who What Why
    Mathematics
    Programming
    Statistics
  2. The boring stuff (schedule, grading, …)

  3. Methods Super Power

Outline

  1. Who What Why
    Mathematics
    Programming
    Statistics
  2. The boring stuff (schedule, grading, …)

  3. Methods Super Power

Mathematics

Who?

Udo Boehm

What?

Why? (1)

Foundation

Why? (2)

Fun

Programming

Who?

Abe Hofman

What?

Why? (1)

Learn to think

Why? (2)

Be independent

  • Free, >10.000 packages
  • Create your own analyses
  • Simulate
  • RIP SPSS

Why? (3)

Reproducibility

Statistics

Who?

Abe Hofman & Alexander Savi

What?

Why? (1)

Foundation

Why? (2)

Intuition

Why? (3)

Fun

The boring stuff

3-in-1

Grading (\(\frac{1}{3}\), \(\geq4\))

Schedule (rooster.uva.nl/schedule)

Rooms (B2.08, G-1.05)

Blackboard (blackboard.uva.nl)

Syllabus

English

Reasons (pml specialization, pre-master beh. data science, …)

Questions

Methods Super Power

Phenomena > theory > model > implementation > evaluation (> theory/model)

> > > > > > >

ethods uper ower